![]() The first album released by FLA for AirMech on November 13, 2012. The new album will also have in-game items included. On May 7 FLA announced the album to be 70% done. I know we love hearing what they have come up with as much as they enjoy seeing the new stuff we add to the game.” “When they started asking about if they could be in the game and have some crazy sonic weapons, I knew it was the start of something really fun. “FLA is at it’s heart a true indie spirit band, and Carbon’s story of how and why we are making AirMech as an independent game developer really struck a chord with them and opened the door to serious discussions about how we could work together, ” said Green. This album is entirely instrumental, and stands as a compelling FLA album on its own. The trademark structure of FLA’s music made this collaboration an exciting opportunity for both teams. Selections of the music will be deconstructed for use as dynamic music, which reacts to conditions during battle. The AirMech album has been under development since late 2011 in parallel with the progression of the game. “I was thrilled when the news came back that they would be interested in working on a game project again.”įront Line Assembly is one of the pioneering bands in the electronic industrial world and continues to be guided by founder Bill Leeb. “For AirMech, the first thing I thought of was trying to get music that sounded like Front Line Assembly, so then I figured I should at least try and contact the band on the off chance they would be interested in talking with us,” says James Green, Game Director at Carbon Games. The Paladin has the highest damage resistance from the front while landed, due to its shield.Carbon Games signed Front Line Assembly to create an original album for AirMech.The Warthog has the highest health (hit points).The Bomber has the fastest ground speed.The Striker has the Fastest Build Speed.The Saucer has the fastest (instant) aerial rotation speed.The Bomber has the lowest radar signature.The Helix and Osprey have the highest potential carry capacity (leveled up).The Paladin has highest base carry capacity (non ability).The Warthog does the most air and ground damage (non ability).When used within AirMech Wastelands however, some variants may have increased stats over the base versions.Īll AirMechs give 100 XP per kill, have 45-60 weapon piercing values and armor values of either 75, 80, or 85. ![]() A variant is a Skin, identical stats to the base version within AirMech Strike, but looks (in color and details) dramatically different. There are variants available for all the AirMechs. There are currently 9 types of base AirMechs. Some units are locked until the mech get leveled up to a specific XP amount. The higher ability points spent in 1 specific ability throughout the game will make it more sufficient (more damage, longer effects for less energy). ![]() ![]() Every mech has its own Ultimate Ability, and it is not upgradable until the player earns sufficient XP to get level 6. Earning more XP unlocks more ability upgrade points (via building units or killing enemy units) for existing abilities, until the player reaches the maximum level, which is 20. Osprey Heal Beam, Helix Rockets, Neo cloak, Striker afterburner). At level 1, all AirMechs have access to 1 level point which can be used to unlock 3 abilities (e.g. Leveling up increases the stats of the AirMech and also allows certain abilities to be built. Their other critical function is the transportation of units.ĭuring the game, AirMechs gain Experience points and thereby Level up. can engage grounded AirMechs and units on the ground, and airborne AirMechs in the air). ![]() They can transform between a Ground form and an Air form, and can engage Enemy units and AirMechs in their respective positions (i.e. AirMechs are the Player-controlled Vehicles in AirMech. ![]()
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